Overall I think we're getting there!
There is a lot that has been changed but it's looking better by the minute! There were still little things when it came to the gameplay.
What was a tad confusing was the falling tools raining down on the dullahan which caused his head to turn a shade of blue.
However one colleague recommended to substitute the blue hue but making the face more interactive by giving dullahan a sense of emotion. Which is a great addition to making this humorous.
Another thing was to add a head "fleshy" sound which was contrast to my original sound plot; which was making the head sound heavier to compliment dullahan's heavy body. I do see how the fleshiness could contrast with the body and and it seems that it worked, which makes more sense if the head was gonna land on concrete.
Get Dullahan Dan
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